WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers
WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers
WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers
WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers
Book Details
  • ISBN: 979-8325200830
  • Published: May 9, 2024
  • Categories: Books Computers & Technology Web Development & Design Programming JavaScript
Editors Choice

WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

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About This Book

WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers is a groundbreaking exploration of webgpu that has captivated readers worldwide. With 1288+ copies sold, this masterpiece offers unparalleled insights into webgpu.

Why You'll Love It

  • Comprehensive coverage of compute
  • 12 chapters packed with cutting-edge research
  • Perfect for casual reading
  • Includes interactive exercises

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The Great American EV Tax Credit Rush Has Begun

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Reader Reviews

4.7
★ ★ ★ ★ ★

Based on 12 reviews

5 stars (88%)
4 stars (19%)
3 stars (7%)
1-2 stars (1%)
Michael Brown
Michael Brown
★ ★ ★ ☆ ☆

July 1, 2025

While WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers makes several valuable points about programming, I found some aspects problematic. The author's treatment of compute seems oversimplified, particularly when compared to ray-tracing. That said, the sections on shader are genuinely insightful and make the book worth reading despite its flaws. With some refinement in webgpu, this could be a truly outstanding work.

Sarah Davis
Sarah Davis
★ ★ ★ ★ ★

July 11, 2025

WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers is a comprehensive exploration of webgpu that manages to be both accessible to newcomers and valuable to experts. The book is divided into 6 sections, each building thoughtfully on the last. Part 2's discussion of programming is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that some examples felt dated, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.

James Davis
James Davis
★ ★ ★ ★ ☆

May 28, 2025

Fantastic book! Clear, concise, and packed with useful information about programming. Highly recommended!

Michael Davis
Michael Davis
★ ★ ★ ★ ★

July 7, 2025

I'll be honest, I wasn't sure what to expect with WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers, but wow! It completely blew me away. The way the author explains programming made everything click for me. I've been struggling with compute for years, and this book gave me the tools I needed. My favorite part was when they talked about webgpu - it reminded me so much of my own experience with shader. I've already recommended it to all my friends!

Lisa Smith
Lisa Smith
★ ★ ★ ★ ★

July 25, 2025

As a scholar in webgpu, I found WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers to be an exceptional contribution to the field. The author's approach to programming is both innovative and rigorous, providing fresh insights that challenge conventional wisdom. Particularly noteworthy is the discussion of programming, which offers a compelling framework for understanding shader. While some may argue that webgpu, the evidence presented is thorough and convincing. This book is essential reading for anyone serious about webgpu.

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Community Discussions

James Miller
Discussion about ray-tracing in WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

Posted by James Miller on July 13, 2025

Has anyone else noticed how WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers relates to webgpu? I was reading about shader and it made me think of chapter 2.

Michael Davis

Michael Davis July 30, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Emily Rodriguez

Emily Rodriguez August 3, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Emily Wilson

Emily Wilson August 5, 2025

I completely agree! This was my experience as well.

James Garcia
Discussion about webgpu in WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

Posted by James Garcia on August 3, 2025

Just finished WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers for the 4 time and picked up on so many new insights! The depth of research on compute is incredible.

Jessica Jones

Jessica Jones August 8, 2025

Interesting perspective. I hadn't considered that angle before.

Michael Wilson

Michael Wilson August 7, 2025

This reminds me of a similar condept from somewhere.

Sarah Johnson

Sarah Johnson August 7, 2025

This reminds me of a similar condept from somewhere.

Emily Smith

Emily Smith July 31, 2025

Interesting perspective. I hadn't considered that angle before.

Jessica Miller

Jessica Miller August 6, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Lisa Williams
Discussion about ray-tracing in WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

Posted by Lisa Williams on July 18, 2025

Has anyone else noticed how WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers relates to compute? I was reading about graphics and it made me think of chapter 6.

Emily Jones

Emily Jones August 3, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Jessica Rodriguez

Jessica Rodriguez July 27, 2025

Interesting perspective. I hadn't considered that angle before.

Lisa Wilson

Lisa Wilson August 7, 2025

This reminds me of a similar condept from somewhere.

Jessica Rodriguez

Jessica Rodriguez August 3, 2025

This reminds me of a similar condept from somewhere.

Emily Davis

Emily Davis July 31, 2025

I completely agree! This was my experience as well.

Jennifer Brown
Discussion about ray-tracing in WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

Posted by Jennifer Brown on July 22, 2025

I've been applying the principles from WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers to my work in webgpu and seeing amazing results! Specifically, the part about shader has been transformative.

Sarah Johnson

Sarah Johnson August 2, 2025

I completely agree! This was my experience as well.

Michael Jones

Michael Jones July 27, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Sarah Wilson

Sarah Wilson August 9, 2025

To add to this, I found similar examples which seems to support your point.

Emily Garcia

Emily Garcia August 7, 2025

To add to this, I found similar examples which seems to support your point.

Michael Garcia

Michael Garcia August 10, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Robert Davis
Discussion about webgpu in WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

Posted by Robert Davis on July 31, 2025

Has anyone else noticed how WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers relates to programming? I was reading about programming and it made me think of chapter 7.

David Rodriguez

David Rodriguez August 10, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

David Garcia

David Garcia August 1, 2025

To add to this, I found similar examples which seems to support your point.

Lisa Rodriguez

Lisa Rodriguez August 8, 2025

I completely agree! This was my experience as well.