WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations is a groundbreaking exploration of webgpu that has captivated readers worldwide. With 1015+ copies sold, this essential read offers exceptional insights into webgpu.
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Source: www.gizmodo.com - Sun, 10 Aug 2025 16:25:16 +0000Based on 12 reviews
February 18, 2025
I'll be honest, I wasn't sure what to expect with WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations, but wow! It completely blew me away. The way the author explains ray-tracing made everything click for me. I've been struggling with ai for years, and this book gave me the tools I needed. My favorite part was when they talked about ai - it reminded me so much of my own experience with ray-tracing. I've already recommended it to all my friends!
May 18, 2025
While WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations makes several valuable points about ray-tracing, I found some aspects problematic. The author's treatment of ray-tracing seems oversimplified, particularly when compared to webgpu. That said, the sections on ray-tracing are genuinely insightful and make the book worth reading despite its flaws. With some refinement in visualization, this could be a truly outstanding work.
April 26, 2025
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations is a comprehensive exploration of webgpu that manages to be both accessible to newcomers and valuable to experts. The book is divided into 4 sections, each building thoughtfully on the last. Part 5's discussion of ray-tracing is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that the pacing could be better, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.
May 23, 2025
Fantastic book! Clear, concise, and packed with useful information about ray-tracing. Highly recommended!
May 23, 2025
While WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations makes several valuable points about ray-tracing, I found some aspects problematic. The author's treatment of ray-tracing seems oversimplified, particularly when compared to webgpu. That said, the sections on ray-tracing are genuinely insightful and make the book worth reading despite its flaws. With some refinement in visualization, this could be a truly outstanding work.
Posted by James Johnson on August 11, 2025
I've been applying the principles from WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations to my work in webgpu and seeing amazing results! Specifically, the part about graphics has been transformative.
Michael Smith July 28, 2025
Could you elaborate on what you mean by this? I'm not sure I follow.
Sarah Williams August 9, 2025
I completely agree! This was my experience as well.
Posted by David Miller on August 6, 2025
Has anyone else noticed how WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations relates to webgpu? I was reading about programming and it made me think of chapter 8.
Lisa Rodriguez August 2, 2025
Interesting perspective. I hadn't considered that angle before.
Robert Brown August 9, 2025
Could you elaborate on what you mean by this? I'm not sure I follow.
Posted by David Rodriguez on August 5, 2025
I've been applying the principles from WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations to my work in webgpu and seeing amazing results! Specifically, the part about visualization has been transformative.
James Wilson August 6, 2025
This reminds me of a similar condept from somewhere.
David Miller August 4, 2025
I completely agree! This was my experience as well.
Jennifer Jones August 10, 2025
Could you elaborate on what you mean by this? I'm not sure I follow.
James Davis August 10, 2025
Could you elaborate on what you mean by this? I'm not sure I follow.
Posted by Lisa Jones on July 31, 2025
Can someone help me understand ai from chapter 7? I'm struggling to see how it connects to programming.
Emily Smith July 28, 2025
To add to this, I found similar examples which seems to support your point.
Emily Smith July 29, 2025
This reminds me of a similar condept from somewhere.
James Davis July 29, 2025
To add to this, I found similar examples which seems to support your point.
Posted by James Williams on July 30, 2025
I've been applying the principles from WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations to my work in webgpu and seeing amazing results! Specifically, the part about ray-tracing has been transformative.
Robert Brown August 4, 2025
Could you elaborate on what you mean by this? I'm not sure I follow.
Thomas Miller August 8, 2025
I completely agree! This was my experience as well.