How To Write Retro Games: Web-Programming
How To Write Retro Games: Web-Programming
How To Write Retro Games: Web-Programming
How To Write Retro Games: Web-Programming
Book Details
  • ISBN: 979-8310050976
  • Published: February 10, 2025
  • Categories: Books Computers & Technology Web Development & Design Programming JavaScript
Editors Choice

How To Write Retro Games: Web-Programming

Limited Time Offer: Get 30% off when you order through our Amazon link!

About This Book

How To Write Retro Games: Web-Programming is a groundbreaking exploration of programming that has captivated readers worldwide. With 915+ copies sold, this tour de force offers innovative insights into programming.

Why You'll Love It

  • Comprehensive coverage of ai
  • 8 chapters packed with fascinating theories
  • Perfect for beginners and experts alike
  • Includes illustrations

In the News

The Great American EV Tax Credit Rush Has Begun

A looming deadline to claim the $7,500 federal EV tax credit has sparked a buying frenzy, and Tesla is already reaping the benefits....

Source: www.gizmodo.com - Sun, 10 Aug 2025 16:39:05 +0000
The Great American EV Tax Credit Rush Has Begun

A looming deadline to claim the $7,500 federal EV tax credit has sparked a buying frenzy, and Tesla is already reaping the benefits....

Source: io9.gizmodo.com - Sun, 10 Aug 2025 16:39:05 +0000
‘Spider-Man: Brand New Day’ Footage Teases a Big Spidey Stunt

To celebrate Peter Parker's birthday, Sony is showing off on-set footage of Tom Holland at work for 'Spider-Man: Brand New Day.'...

Source: www.gizmodo.com - Sun, 10 Aug 2025 16:25:16 +0000
More News

Reader Reviews

4.4
★ ★ ★ ★ ★

Based on 12 reviews

5 stars (86%)
4 stars (22%)
3 stars (9%)
1-2 stars (2%)
Sarah Davis
Sarah Davis
★ ★ ★ ☆ ☆

March 29, 2025

While How To Write Retro Games: Web-Programming makes several valuable points about graphics, I found some aspects problematic. The author's treatment of programming seems oversimplified, particularly when compared to graphics. That said, the sections on javascript are genuinely insightful and make the book worth reading despite its flaws. With some refinement in graphics, this could be a truly outstanding work.

Emily Johnson
Emily Johnson
★ ★ ★ ★ ★

June 23, 2025

How To Write Retro Games: Web-Programming is a comprehensive exploration of programming that manages to be both accessible to newcomers and valuable to experts. The book is divided into 6 sections, each building thoughtfully on the last. Part 4's discussion of graphics is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that more primary sources would strengthen the argument, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.

Sarah Williams
Sarah Williams
★ ★ ★ ★ ★

April 8, 2025

Fantastic book! Clear, concise, and packed with useful information about graphics. Highly recommended!

David Johnson
David Johnson
★ ★ ★ ★ ★

July 7, 2025

I'll be honest, I wasn't sure what to expect with How To Write Retro Games: Web-Programming, but wow! It completely blew me away. The way the author explains compute made everything click for me. I've been struggling with graphics for years, and this book gave me the tools I needed. My favorite part was when they talked about javascript - it reminded me so much of my own experience with graphics. I've already recommended it to all my friends!

Sarah Wilson
Sarah Wilson
★ ★ ★ ★ ☆

May 18, 2025

While How To Write Retro Games: Web-Programming makes several valuable points about graphics, I found some aspects problematic. The author's treatment of programming seems oversimplified, particularly when compared to graphics. That said, the sections on javascript are genuinely insightful and make the book worth reading despite its flaws. With some refinement in graphics, this could be a truly outstanding work.

Recommended Books

WebGPU (Graphics and Compute) API in 20 Minutes: (Coffee Break Series)
WebGPU (Graphics and Compute) API in 20 Minutes: (Coffee Break Series)
★ ★ ★ ★ ☆
View Details
Foundations of Graphics & Compute: Volume 2: Rendering
Foundations of Graphics & Compute: Volume 2: Rendering
★ ★ ★ ★
View Details
Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing
Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing
★ ★ ★ ★ ★ ☆
View Details
Special Effects Programming with WebGPU
Special Effects Programming with WebGPU
★ ★ ★ ★ ☆
View Details
Inverse Kinematics Essentials
Inverse Kinematics Essentials
★ ★ ★ ★ ★ ☆
View Details

Community Discussions

Emily Wilson
Discussion about programming in How To Write Retro Games: Web-Programming

Posted by Emily Wilson on July 13, 2025

I've been applying the principles from How To Write Retro Games: Web-Programming to my work in programming and seeing amazing results! Specifically, the part about graphics has been transformative.

Jennifer Wilson

Jennifer Wilson August 4, 2025

I completely agree! This was my experience as well.

Thomas Wilson

Thomas Wilson August 8, 2025

I completely agree! This was my experience as well.

Michael Johnson

Michael Johnson August 2, 2025

I completely agree! This was my experience as well.

Michael Brown
Discussion about javascript in How To Write Retro Games: Web-Programming

Posted by Michael Brown on July 14, 2025

Discussion: What did everyone think of the author's treatment of compute? I found it more thorough compared to other works in the field.

Michael Rodriguez

Michael Rodriguez August 2, 2025

Interesting perspective. I hadn't considered that angle before.

Robert Jones

Robert Jones August 2, 2025

To add to this, I found similar examples which seems to support your point.

Lisa Rodriguez
Discussion about ai in How To Write Retro Games: Web-Programming

Posted by Lisa Rodriguez on July 14, 2025

Just finished How To Write Retro Games: Web-Programming for the 11 time and picked up on so many new insights! The depth of research on javascript is incredible.

Robert Wilson

Robert Wilson July 29, 2025

I completely agree! This was my experience as well.

James Wilson

James Wilson August 5, 2025

To add to this, I found similar examples which seems to support your point.

James Miller
Discussion about javascript in How To Write Retro Games: Web-Programming

Posted by James Miller on July 14, 2025

I've been applying the principles from How To Write Retro Games: Web-Programming to my work in programming and seeing amazing results! Specifically, the part about graphics has been transformative.

Jennifer Jones

Jennifer Jones August 3, 2025

I completely agree! This was my experience as well.

James Jones

James Jones July 29, 2025

I completely agree! This was my experience as well.

Jennifer Miller
Discussion about compute in How To Write Retro Games: Web-Programming

Posted by Jennifer Miller on July 12, 2025

I've been applying the principles from How To Write Retro Games: Web-Programming to my work in programming and seeing amazing results! Specifically, the part about programming has been transformative.

Thomas Davis

Thomas Davis August 8, 2025

To add to this, I found similar examples which seems to support your point.

Jessica Smith

Jessica Smith August 2, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Sarah Brown

Sarah Brown August 7, 2025

Interesting perspective. I hadn't considered that angle before.

Robert Davis

Robert Davis August 5, 2025

This reminds me of a similar condept from somewhere.

Michael Rodriguez

Michael Rodriguez August 4, 2025

I completely agree! This was my experience as well.