WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production
WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production
WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production
WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production
Book Details
  • ISBN: 979-8321047255
  • Published: March 27, 2024
  • Categories: Books Computers & Technology Web Development & Design Programming JavaScript
Editors Choice

WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production

Limited Time Offer: Get 30% off when you order through our Amazon link!

About This Book

WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production is a groundbreaking exploration of webgpu that has captivated readers worldwide. With 1203+ copies sold, this definitive guide offers exceptional insights into webgpu.

Why You'll Love It

  • Comprehensive coverage of wgsl
  • 6 chapters packed with real-world examples
  • Perfect for beginners and experts alike
  • Includes companion website access

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Reader Reviews

4.3
★ ★ ★ ★ ★

Based on 12 reviews

5 stars (86%)
4 stars (25%)
3 stars (10%)
1-2 stars (2%)
Michael Brown
Michael Brown
★ ★ ★ ★ ★

June 12, 2025

I'll be honest, I wasn't sure what to expect with WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production, but wow! It completely blew me away. The way the author explains visualization made everything click for me. I've been struggling with compute for years, and this book gave me the tools I needed. My favorite part was when they talked about compute - it reminded me so much of my own experience with webgpu. I've already recommended it to all my friends!

Robert Rodriguez
Robert Rodriguez
★ ★ ★ ☆ ☆

February 27, 2025

While WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production makes several valuable points about graphics, I found some aspects problematic. The author's treatment of wgsl seems oversimplified, particularly when compared to visualization. That said, the sections on graphics are genuinely insightful and make the book worth reading despite its flaws. With some refinement in graphics, this could be a truly outstanding work.

James Davis
James Davis
★ ★ ★ ★ ☆

June 4, 2025

WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production is a comprehensive exploration of webgpu that manages to be both accessible to newcomers and valuable to experts. The book is divided into 7 sections, each building thoughtfully on the last. Part 2's discussion of graphics is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that the conclusion seemed rushed, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.

Emily Garcia
Emily Garcia
★ ★ ★ ★ ☆

March 4, 2025

As a scholar in webgpu, I found WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production to be an exceptional contribution to the field. The author's approach to graphics is both innovative and rigorous, providing fresh insights that challenge conventional wisdom. Particularly noteworthy is the discussion of visualization, which offers a compelling framework for understanding ai. While some may argue that visualization, the evidence presented is thorough and convincing. This book is essential reading for anyone serious about webgpu.

Sarah Rodriguez
Sarah Rodriguez
★ ★ ★ ★ ★

August 7, 2025

I'll be honest, I wasn't sure what to expect with WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production, but wow! It completely blew me away. The way the author explains visualization made everything click for me. I've been struggling with compute for years, and this book gave me the tools I needed. My favorite part was when they talked about compute - it reminded me so much of my own experience with webgpu. I've already recommended it to all my friends!

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WebGPU API - Owners' Workshop Manual - Computer Programming (Beginners Onwards): Everything You Need To Get Started With Programming Using WebGPU API And WGSL Shader Language
★ ★ ★ ★ ★ ☆
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WebGPU Data Visualization Cookbook: (2nd Edition)
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Wired Minds: Reverse Psychology and Manipulation in the Digital Age (Paperback)
Wired Minds: Reverse Psychology and Manipulation in the Digital Age (Paperback)
★ ★ ★ ★ ★ ☆
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101 WebGPU and WGSL Projects: A Hands-On Journey Through 101 WebGPU & WGSL Programming Project Examples
101 WebGPU and WGSL Projects: A Hands-On Journey Through 101 WebGPU & WGSL Programming Project Examples
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Introduction to Regular Expressions in 20 Minutes: (Coffee Book Series)
Introduction to Regular Expressions in 20 Minutes: (Coffee Book Series)
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Community Discussions

Lisa Wilson
Discussion about wgsl in WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production

Posted by Lisa Wilson on July 22, 2025

Discussion: What did everyone think of the author's treatment of simulation? I found it more accessible compared to other works in the field.

Jessica Davis

Jessica Davis July 28, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

David Smith

David Smith August 3, 2025

Interesting perspective. I hadn't considered that angle before.

Robert Davis

Robert Davis July 26, 2025

To add to this, I found similar examples which seems to support your point.

Robert Jones
Discussion about ai in WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production

Posted by Robert Jones on July 28, 2025

Just finished WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production for the 3 time and picked up on so many new insights! The depth of research on wgsl is incredible.

Sarah Jones

Sarah Jones August 2, 2025

Interesting perspective. I hadn't considered that angle before.

James Jones

James Jones July 27, 2025

I completely agree! This was my experience as well.

Robert Wilson

Robert Wilson July 30, 2025

This reminds me of a similar condept from somewhere.

Thomas Rodriguez

Thomas Rodriguez July 31, 2025

Interesting perspective. I hadn't considered that angle before.

Thomas Rodriguez
Discussion about visualization in WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production

Posted by Thomas Rodriguez on July 22, 2025

Can someone help me understand ai from chapter 2? I'm struggling to see how it connects to webgpu.

Thomas Wilson

Thomas Wilson August 6, 2025

Interesting perspective. I hadn't considered that angle before.

Michael Miller

Michael Miller July 28, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Sarah Davis

Sarah Davis July 24, 2025

I completely agree! This was my experience as well.

Lisa Johnson

Lisa Johnson July 27, 2025

This reminds me of a similar condept from somewhere.

Jessica Johnson
Discussion about visualization in WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production

Posted by Jessica Johnson on July 9, 2025

Has anyone else noticed how WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production relates to visualization? I was reading about ai and it made me think of chapter 7.

David Miller

David Miller July 25, 2025

Interesting perspective. I hadn't considered that angle before.

Robert Smith

Robert Smith July 29, 2025

Interesting perspective. I hadn't considered that angle before.

Lisa Davis

Lisa Davis July 24, 2025

This reminds me of a similar condept from somewhere.

Robert Brown

Robert Brown July 27, 2025

To add to this, I found similar examples which seems to support your point.

Robert Smith
Discussion about wgsl in WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production

Posted by Robert Smith on July 13, 2025

Can someone help me understand compute from chapter 5? I'm struggling to see how it connects to ai.

Jennifer Williams

Jennifer Williams July 24, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Lisa Wilson

Lisa Wilson July 26, 2025

Interesting perspective. I hadn't considered that angle before.