WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
Book Details
  • ISBN: 979-8320006857
  • Published: March 17, 2024
  • Categories: Books Computers & Technology Web Development & Design Programming JavaScript
Editors Choice

WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

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About This Book

WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations is a groundbreaking exploration of webgpu that has captivated readers worldwide. With 809+ copies sold, this definitive guide offers unparalleled insights into webgpu.

Why You'll Love It

  • Comprehensive coverage of simulation
  • 13 chapters packed with real-world examples
  • Perfect for professionals in the field
  • Includes interactive exercises

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Reader Reviews

4.3
★ ★ ★ ★ ★

Based on 12 reviews

5 stars (88%)
4 stars (15%)
3 stars (1%)
1-2 stars (2%)
Lisa Smith
Lisa Smith
★ ★ ★ ★ ★

February 10, 2025

As a scholar in webgpu, I found WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations to be an exceptional contribution to the field. The author's approach to ray-tracing is both innovative and rigorous, providing fresh insights that challenge conventional wisdom. Particularly noteworthy is the discussion of ray-tracing, which offers a compelling framework for understanding wgsl. While some may argue that programming, the evidence presented is thorough and convincing. This book is essential reading for anyone serious about webgpu.

Jessica Davis
Jessica Davis
★ ★ ★ ★ ☆

March 21, 2025

As a scholar in webgpu, I found WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations to be an exceptional contribution to the field. The author's approach to ray-tracing is both innovative and rigorous, providing fresh insights that challenge conventional wisdom. Particularly noteworthy is the discussion of ray-tracing, which offers a compelling framework for understanding wgsl. While some may argue that programming, the evidence presented is thorough and convincing. This book is essential reading for anyone serious about webgpu.

Emily Garcia
Emily Garcia
★ ★ ★ ★ ☆

July 15, 2025

WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations is a comprehensive exploration of webgpu that manages to be both accessible to newcomers and valuable to experts. The book is divided into 5 sections, each building thoughtfully on the last. Part 2's discussion of ray-tracing is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that the pacing could be better, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.

Robert Smith
Robert Smith
★ ★ ★ ★ ☆

June 18, 2025

I'll be honest, I wasn't sure what to expect with WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations, but wow! It completely blew me away. The way the author explains ray-tracing made everything click for me. I've been struggling with wgsl for years, and this book gave me the tools I needed. My favorite part was when they talked about programming - it reminded me so much of my own experience with programming. I've already recommended it to all my friends!

Sarah Miller
Sarah Miller
★ ★ ★ ★ ☆

July 15, 2025

As a scholar in webgpu, I found WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations to be an exceptional contribution to the field. The author's approach to ray-tracing is both innovative and rigorous, providing fresh insights that challenge conventional wisdom. Particularly noteworthy is the discussion of ray-tracing, which offers a compelling framework for understanding wgsl. While some may argue that programming, the evidence presented is thorough and convincing. This book is essential reading for anyone serious about webgpu.

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Community Discussions

Lisa Wilson
Discussion about ai in WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

Posted by Lisa Wilson on July 25, 2025

Discussion: What did everyone think of the author's treatment of ai? I found it more accessible compared to other works in the field.

Sarah Rodriguez

Sarah Rodriguez July 24, 2025

To add to this, I found similar examples which seems to support your point.

David Davis

David Davis August 4, 2025

I completely agree! This was my experience as well.

Sarah Williams

Sarah Williams July 27, 2025

This reminds me of a similar condept from somewhere.

Sarah Davis

Sarah Davis July 26, 2025

I completely agree! This was my experience as well.

Lisa Smith

Lisa Smith July 26, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Lisa Davis
Discussion about graphics in WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

Posted by Lisa Davis on July 21, 2025

Has anyone else noticed how WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations relates to ai? I was reading about visualization and it made me think of chapter 6.

Thomas Johnson

Thomas Johnson July 26, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

James Garcia

James Garcia August 4, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

David Miller

David Miller July 28, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Robert Williams
Discussion about graphics in WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

Posted by Robert Williams on July 18, 2025

I've been applying the principles from WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations to my work in webgpu and seeing amazing results! Specifically, the part about ray-tracing has been transformative.

Lisa Davis

Lisa Davis July 26, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Sarah Johnson

Sarah Johnson August 6, 2025

To add to this, I found similar examples which seems to support your point.

David Johnson

David Johnson July 24, 2025

To add to this, I found similar examples which seems to support your point.

Jennifer Smith

Jennifer Smith August 6, 2025

To add to this, I found similar examples which seems to support your point.

Lisa Smith

Lisa Smith July 30, 2025

This reminds me of a similar condept from somewhere.

Thomas Davis
Discussion about ai in WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

Posted by Thomas Davis on July 7, 2025

I've been applying the principles from WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations to my work in webgpu and seeing amazing results! Specifically, the part about simulation has been transformative.

Lisa Miller

Lisa Miller August 3, 2025

This reminds me of a similar condept from somewhere.

David Johnson

David Johnson August 2, 2025

To add to this, I found similar examples which seems to support your point.

Robert Smith
Discussion about ai in WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations

Posted by Robert Smith on July 9, 2025

Has anyone else noticed how WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations relates to wgsl? I was reading about graphics and it made me think of chapter 6.

Emily Miller

Emily Miller July 30, 2025

I completely agree! This was my experience as well.

Thomas Smith

Thomas Smith July 31, 2025

Interesting perspective. I hadn't considered that angle before.

Robert Wilson

Robert Wilson July 23, 2025

To add to this, I found similar examples which seems to support your point.