Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)
Book Details
  • ISBN: 979-8284532065
  • Published: May 19, 2025
  • Categories: Books Computers & Technology Graphics & Design Rendering & Ray Tracing Vulkan Programming
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Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)

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About This Book

Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) is a groundbreaking exploration of Vulkan that has captivated readers worldwide. With 1625+ copies sold, this tour de force offers innovative insights into Vulkan.

Why You'll Love It

  • Comprehensive coverage of real-time rendering
  • 9 chapters packed with real-world examples
  • Perfect for beginners and experts alike
  • Includes case studies

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Reader Reviews

4.5
★ ★ ★ ★ ★

Based on 12 reviews

5 stars (72%)
4 stars (15%)
3 stars (4%)
1-2 stars (5%)
Robert Johnson
Robert Johnson
★ ★ ★ ☆ ☆

March 19, 2025

While Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) makes several valuable points about GLSL, I found some aspects problematic. The author's treatment of Vulkan seems oversimplified, particularly when compared to GLSL. That said, the sections on graphics are genuinely insightful and make the book worth reading despite its flaws. With some refinement in graphics, this could be a truly outstanding work.

Sarah Wilson
Sarah Wilson
★ ★ ★ ★ ★

June 3, 2025

Fantastic book! Clear, concise, and packed with useful information about GLSL. Highly recommended!

Michael Wilson
Michael Wilson
★ ★ ★ ★ ★

March 8, 2025

As a scholar in Vulkan, I found Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) to be an exceptional contribution to the field. The author's approach to GLSL is both innovative and rigorous, providing fresh insights that challenge conventional wisdom. Particularly noteworthy is the discussion of graphics, which offers a compelling framework for understanding GLSL. While some may argue that Vulkan, the evidence presented is thorough and convincing. This book is essential reading for anyone serious about Vulkan.

Robert Rodriguez
Robert Rodriguez
★ ★ ★ ★ ☆

April 6, 2025

As a scholar in Vulkan, I found Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) to be an exceptional contribution to the field. The author's approach to GLSL is both innovative and rigorous, providing fresh insights that challenge conventional wisdom. Particularly noteworthy is the discussion of graphics, which offers a compelling framework for understanding GLSL. While some may argue that Vulkan, the evidence presented is thorough and convincing. This book is essential reading for anyone serious about Vulkan.

James Garcia
James Garcia
★ ★ ★ ★ ★

March 10, 2025

Fantastic book! Clear, concise, and packed with useful information about GLSL. Highly recommended!

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Community Discussions

Robert Garcia
Discussion about Vulkan in Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)

Posted by Robert Garcia on August 1, 2025

I've been applying the principles from Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) to my work in Vulkan and seeing amazing results! Specifically, the part about graphics has been transformative.

Lisa Rodriguez

Lisa Rodriguez July 29, 2025

Interesting perspective. I hadn't considered that angle before.

Robert Johnson

Robert Johnson July 31, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Michael Smith

Michael Smith July 28, 2025

Interesting perspective. I hadn't considered that angle before.

Thomas Williams
Discussion about real-time rendering in Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)

Posted by Thomas Williams on August 3, 2025

Discussion: What did everyone think of the author's treatment of Vulkan? I found it more thorough compared to other works in the field.

Lisa Brown

Lisa Brown August 2, 2025

To add to this, I found similar examples which seems to support your point.

Lisa Davis

Lisa Davis July 26, 2025

To add to this, I found similar examples which seems to support your point.

Lisa Jones

Lisa Jones July 26, 2025

Interesting perspective. I hadn't considered that angle before.

Jennifer Smith

Jennifer Smith August 3, 2025

This reminds me of a similar condept from somewhere.

Thomas Miller
Discussion about ray tracing in Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)

Posted by Thomas Miller on July 19, 2025

I've been applying the principles from Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) to my work in Vulkan and seeing amazing results! Specifically, the part about GLSL has been transformative.

Robert Wilson

Robert Wilson August 2, 2025

This reminds me of a similar condept from somewhere.

Lisa Jones

Lisa Jones August 1, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

James Davis
Discussion about real-time rendering in Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)

Posted by James Davis on July 9, 2025

Can someone help me understand Vulkan from chapter 1? I'm struggling to see how it connects to GLSL.

James Garcia

James Garcia July 25, 2025

I completely agree! This was my experience as well.

Jennifer Williams

Jennifer Williams July 31, 2025

This reminds me of a similar condept from somewhere.

David Davis

David Davis July 23, 2025

I completely agree! This was my experience as well.

David Davis

David Davis July 21, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Michael Johnson
Discussion about Vulkan in Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)

Posted by Michael Johnson on July 6, 2025

Discussion: What did everyone think of the author's treatment of Vulkan? I found it more technical compared to other works in the field.

Jennifer Davis

Jennifer Davis August 1, 2025

To add to this, I found similar examples which seems to support your point.

James Miller

James Miller July 23, 2025

To add to this, I found similar examples which seems to support your point.