WebGL+GLSL/Graphics/Compute All-in-One (Paperback)
Book Details
  • ISBN: 979-8286815173
  • Published: June 4, 2025
  • Categories: Books Computers & Technology Graphics & Design Web Development GPU Programming
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WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

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About This Book

WebGL+GLSL/Graphics/Compute All-in-One (Paperback) is a groundbreaking exploration of WebGL that has captivated readers worldwide. With 1511+ copies sold, this masterpiece offers exceptional insights into WebGL.

Why You'll Love It

  • Comprehensive coverage of GLSL
  • 6 chapters packed with practical advice
  • Perfect for casual reading
  • Includes case studies

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Reader Reviews

4.2
★ ★ ★ ★ ★

Based on 12 reviews

5 stars (71%)
4 stars (16%)
3 stars (4%)
1-2 stars (0%)
Sarah Garcia
Sarah Garcia
★ ★ ★ ★ ☆

March 28, 2025

While WebGL+GLSL/Graphics/Compute All-in-One (Paperback) makes several valuable points about WebGL, I found some aspects problematic. The author's treatment of GPU seems oversimplified, particularly when compared to GPU. That said, the sections on GLSL are genuinely insightful and make the book worth reading despite its flaws. With some refinement in WebGL, this could be a truly outstanding work.

James Davis
James Davis
★ ★ ★ ★ ★

July 2, 2025

As a scholar in WebGL, I found WebGL+GLSL/Graphics/Compute All-in-One (Paperback) to be an exceptional contribution to the field. The author's approach to WebGL is both innovative and rigorous, providing fresh insights that challenge conventional wisdom. Particularly noteworthy is the discussion of WebGL, which offers a compelling framework for understanding GLSL. While some may argue that GPU, the evidence presented is thorough and convincing. This book is essential reading for anyone serious about WebGL.

David Jones
David Jones
★ ★ ★ ★ ☆

August 1, 2025

WebGL+GLSL/Graphics/Compute All-in-One (Paperback) is a comprehensive exploration of WebGL that manages to be both accessible to newcomers and valuable to experts. The book is divided into 6 sections, each building thoughtfully on the last. Part 3's discussion of WebGL is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that more primary sources would strengthen the argument, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.

Sarah Rodriguez
Sarah Rodriguez
★ ★ ★ ★ ☆

April 11, 2025

I'll be honest, I wasn't sure what to expect with WebGL+GLSL/Graphics/Compute All-in-One (Paperback), but wow! It completely blew me away. The way the author explains WebGL made everything click for me. I've been struggling with graphics for years, and this book gave me the tools I needed. My favorite part was when they talked about WebGL - it reminded me so much of my own experience with compute. I've already recommended it to all my friends!

Thomas Brown
Thomas Brown
★ ★ ★ ★ ☆

July 11, 2025

Fantastic book! Clear, concise, and packed with useful information about WebGL. Highly recommended!

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Community Discussions

Thomas Garcia
Discussion about GLSL in WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

Posted by Thomas Garcia on July 29, 2025

Has anyone else noticed how WebGL+GLSL/Graphics/Compute All-in-One (Paperback) relates to GPU? I was reading about compute and it made me think of chapter 6.

Thomas Miller

Thomas Miller July 24, 2025

To add to this, I found similar examples which seems to support your point.

Sarah Davis

Sarah Davis July 24, 2025

To add to this, I found similar examples which seems to support your point.

Jessica Miller

Jessica Miller July 31, 2025

This reminds me of a similar condept from somewhere.

Jessica Jones

Jessica Jones July 25, 2025

This reminds me of a similar condept from somewhere.

Emily Wilson
Discussion about graphics in WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

Posted by Emily Wilson on July 9, 2025

I've been applying the principles from WebGL+GLSL/Graphics/Compute All-in-One (Paperback) to my work in WebGL and seeing amazing results! Specifically, the part about GLSL has been transformative.

Emily Garcia

Emily Garcia July 26, 2025

I completely agree! This was my experience as well.

Jennifer Davis

Jennifer Davis July 25, 2025

I completely agree! This was my experience as well.

Lisa Jones

Lisa Jones July 28, 2025

I completely agree! This was my experience as well.

Robert Jones

Robert Jones July 25, 2025

Interesting perspective. I hadn't considered that angle before.

Jennifer Rodriguez

Jennifer Rodriguez July 27, 2025

Interesting perspective. I hadn't considered that angle before.

Emily Garcia
Discussion about GLSL in WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

Posted by Emily Garcia on July 8, 2025

I've been applying the principles from WebGL+GLSL/Graphics/Compute All-in-One (Paperback) to my work in WebGL and seeing amazing results! Specifically, the part about WebGL has been transformative.

Emily Garcia

Emily Garcia July 29, 2025

This reminds me of a similar condept from somewhere.

Jennifer Williams

Jennifer Williams July 22, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Michael Jones

Michael Jones July 28, 2025

Interesting perspective. I hadn't considered that angle before.

Michael Garcia
Discussion about compute in WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

Posted by Michael Garcia on July 20, 2025

I've been applying the principles from WebGL+GLSL/Graphics/Compute All-in-One (Paperback) to my work in WebGL and seeing amazing results! Specifically, the part about GLSL has been transformative.

Thomas Brown

Thomas Brown July 26, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Michael Davis

Michael Davis August 2, 2025

I completely agree! This was my experience as well.

James Williams

James Williams July 31, 2025

This reminds me of a similar condept from somewhere.

Lisa Miller

Lisa Miller July 26, 2025

I completely agree! This was my experience as well.

Robert Miller
Discussion about GLSL in WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

Posted by Robert Miller on July 13, 2025

Can someone help me understand compute from chapter 6? I'm struggling to see how it connects to compute.

David Rodriguez

David Rodriguez July 24, 2025

I completely agree! This was my experience as well.

Jennifer Rodriguez

Jennifer Rodriguez July 27, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Lisa Miller

Lisa Miller July 22, 2025

I completely agree! This was my experience as well.