WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers
WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers
WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers
WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers
Book Details
  • ISBN: 979-8325200830
  • Published: May 9, 2024
  • Categories: Books Computers & Technology Web Development & Design Programming JavaScript
Editors Choice

WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

Limited Time Offer: Get 30% off when you order through our Amazon link!

About This Book

WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers is a groundbreaking exploration of webgpu that has captivated readers worldwide. With 1179+ copies sold, this masterpiece offers unparalleled insights into webgpu.

Why You'll Love It

  • Comprehensive coverage of shader
  • 15 chapters packed with fascinating theories
  • Perfect for professionals in the field
  • Includes illustrations

In the News

‘Daredevil: Born Again’ Almost Had an Echo/Punisher Teamup

If we've got these different street characters popping up in 'Daredevil,' what's the harm in letting them have the spotlight for a hot second?...

Source: www.gizmodo.com - Sat, 04 Oct 2025 18:50:36 +0000
‘Daredevil: Born Again’ Almost Had an Echo/Punisher Teamup

If we've got these different street characters popping up in 'Daredevil,' what's the harm in letting them have the spotlight for a hot second?...

Source: io9.gizmodo.com - Sat, 04 Oct 2025 18:50:36 +0000
I reviewed the ZBook Ultra G1a 14 - and somehow HP forced a mobile workstation into an ultrabook chassis

The HP ZBook Ultra G1a 14 is an elegant laptop that uses AMD’s best mobile processor. ...

Source: www.techradar.com - Sat, 04 Oct 2025 18:47:00 +0000
More News

Reader Reviews

4.3
★ ★ ★ ★ ★

Based on 12 reviews

5 stars (83%)
4 stars (25%)
3 stars (8%)
1-2 stars (3%)
Michael Smith
Michael Smith
★ ★ ★ ★ ☆

June 4, 2025

I'll be honest, I wasn't sure what to expect with WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers, but wow! It completely blew me away. The way the author explains shader made everything click for me. I've been struggling with shader for years, and this book gave me the tools I needed. My favorite part was when they talked about graphics - it reminded me so much of my own experience with graphics. I've already recommended it to all my friends!

Robert Wilson
Robert Wilson
★ ★ ★ ★ ★

July 20, 2025

As a scholar in webgpu, I found WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers to be an exceptional contribution to the field. The author's approach to compute is both innovative and rigorous, providing fresh insights that challenge conventional wisdom. Particularly noteworthy is the discussion of shader, which offers a compelling framework for understanding compute. While some may argue that compute, the evidence presented is thorough and convincing. This book is essential reading for anyone serious about webgpu.

Lisa Smith
Lisa Smith
★ ★ ★ ★ ☆

April 21, 2025

WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers is a comprehensive exploration of webgpu that manages to be both accessible to newcomers and valuable to experts. The book is divided into 5 sections, each building thoughtfully on the last. Part 5's discussion of compute is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that the pacing could be better, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.

Thomas Rodriguez
Thomas Rodriguez
★ ★ ★ ★ ☆

August 19, 2025

As a scholar in webgpu, I found WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers to be an exceptional contribution to the field. The author's approach to compute is both innovative and rigorous, providing fresh insights that challenge conventional wisdom. Particularly noteworthy is the discussion of shader, which offers a compelling framework for understanding compute. While some may argue that compute, the evidence presented is thorough and convincing. This book is essential reading for anyone serious about webgpu.

James Brown
James Brown
★ ★ ★ ★ ☆

August 9, 2025

Fantastic book! Clear, concise, and packed with useful information about compute. Highly recommended!

Recommended Books

WebGPU Compute
WebGPU Compute
★ ★ ★ ★ ☆
View Details
101 Generative AI Projects: Diffusion Models, Transformers, ChatGPT, and Other LLMs (Paperback)
101 Generative AI Projects: Diffusion Models, Transformers, ChatGPT, and Other LLMs (Paperback)
★ ★ ★ ★
View Details
WebGL Graphics API in 20 Minutes: (Coffee Break Series)
WebGL Graphics API in 20 Minutes: (Coffee Break Series)
★ ★ ★ ★ ☆
View Details
Data Mining in 20 Minutes: (Coffee Book Series)
Data Mining in 20 Minutes: (Coffee Book Series)
★ ★ ★ ★ ★ ☆
View Details
101 Ray-Tracing, Ray-Marching and Path-Tracing Projects: A Hands-On Journey Through 101 Programming Project Examples
101 Ray-Tracing, Ray-Marching and Path-Tracing Projects: A Hands-On Journey Through 101 Programming Project Examples
★ ★ ★ ★ ☆
View Details

Community Discussions

James Brown
Discussion about compute in WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

Posted by James Brown on September 20, 2025

I've been applying the principles from WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers to my work in webgpu and seeing amazing results! Specifically, the part about compute has been transformative.

James Johnson

James Johnson September 26, 2025

I completely agree! This was my experience as well.

Thomas Miller

Thomas Miller September 29, 2025

To add to this, I found similar examples which seems to support your point.

David Miller

David Miller September 23, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Michael Miller
Discussion about ray-tracing in WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

Posted by Michael Miller on September 28, 2025

I've been applying the principles from WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers to my work in webgpu and seeing amazing results! Specifically, the part about graphics has been transformative.

David Williams

David Williams September 23, 2025

This reminds me of a similar condept from somewhere.

James Miller

James Miller October 1, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Jennifer Miller

Jennifer Miller October 3, 2025

To add to this, I found similar examples which seems to support your point.

James Johnson

James Johnson September 27, 2025

Interesting perspective. I hadn't considered that angle before.

Robert Miller
Discussion about programming in WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

Posted by Robert Miller on October 2, 2025

Has anyone else noticed how WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers relates to compute? I was reading about shader and it made me think of chapter 8.

Lisa Wilson

Lisa Wilson October 3, 2025

I completely agree! This was my experience as well.

Thomas Johnson

Thomas Johnson September 22, 2025

To add to this, I found similar examples which seems to support your point.

Michael Davis

Michael Davis September 21, 2025

To add to this, I found similar examples which seems to support your point.

Michael Rodriguez
Discussion about shader in WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

Posted by Michael Rodriguez on September 16, 2025

Has anyone else noticed how WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers relates to shader? I was reading about webgpu and it made me think of chapter 3.

Robert Johnson

Robert Johnson September 27, 2025

This reminds me of a similar condept from somewhere.

Michael Rodriguez

Michael Rodriguez September 21, 2025

I completely agree! This was my experience as well.

Jessica Garcia
Discussion about shader in WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

Posted by Jessica Garcia on October 2, 2025

I've been applying the principles from WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers to my work in webgpu and seeing amazing results! Specifically, the part about programming has been transformative.

Jennifer Johnson

Jennifer Johnson September 21, 2025

I completely agree! This was my experience as well.

Jennifer Jones

Jennifer Jones September 26, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Thomas Smith

Thomas Smith September 29, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.

Sarah Rodriguez

Sarah Rodriguez October 1, 2025

Could you elaborate on what you mean by this? I'm not sure I follow.