Pervasive WebGPU & WGSL: Graphics & Compute
Book Details
  • ISBN: 9798299175356
  • Published: August 21, 2025
  • Categories: Computers & Technology Programming Web Graphics Computer Graphics Game Development
Editors Choice

Pervasive WebGPU & WGSL: Graphics & Compute

Limited Time Offer: Get 30% off when you order through our Amazon link!

About This Book

Pervasive WebGPU & WGSL: Graphics & Compute is a groundbreaking exploration of WebGPU that has captivated readers worldwide. With 1676+ copies sold, this masterpiece offers exceptional insights into WebGPU.

Why You'll Love It

  • Comprehensive coverage of Metal
  • 14 chapters packed with practical advice
  • Perfect for beginners and experts alike
  • Includes illustrations

In the News

A Project Hail Mary final trailer? Yes please

"There are infinite possibilities for this to go wrong." ...

Source: arstechnica.com - Sun, 08 Feb 2026 23:26:37 +0000
‘Black Mirror’ Episode Comes to Life in Alleged $66 Million Crypto Theft Attempt

Authorities believe the would-be alleged thieves were being extorted by mysterious figures named “Red” and “8” who communicated with them over...

Source: www.gizmodo.com - Sun, 08 Feb 2026 18:10:15 +0000
‘Black Mirror’ Episode Comes to Life in Alleged $66 Million Crypto Theft Attempt

Authorities believe the would-be alleged thieves were being extorted by mysterious figures named “Red” and “8” who communicated with them over...

Source: io9.gizmodo.com - Sun, 08 Feb 2026 18:10:15 +0000
More News

Reader Reviews

3.8
★ ★ ★ ★ ★

Based on 12 reviews

5 stars (85%)
4 stars (11%)
3 stars (2%)
1-2 stars (0%)
Jessica Johnson
Jessica Johnson
★ ★ ★ ★ ☆

November 1, 2025

Pervasive WebGPU & WGSL: Graphics & Compute is a comprehensive exploration of WebGPU that manages to be both accessible to newcomers and valuable to experts. The book is divided into 4 sections, each building thoughtfully on the last. Part 5's discussion of Web Graphics is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that more primary sources would strengthen the argument, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.

Robert Johnson
Robert Johnson
★ ★ ★ ★ ☆

August 20, 2025

Fantastic book! Clear, concise, and packed with useful information about Web Graphics. Highly recommended!

David Williams
David Williams
★ ★ ★ ★ ☆

August 12, 2025

While Pervasive WebGPU & WGSL: Graphics & Compute makes several valuable points about Web Graphics, I found some aspects problematic. The author's treatment of Compute Programming seems oversimplified, particularly when compared to Graphics Programming. That said, the sections on Vulkan are genuinely insightful and make the book worth reading despite its flaws. With some refinement in Web Development, this could be a truly outstanding work.

James Jones
James Jones
★ ★ ★ ★ ☆

January 3, 2026

I'll be honest, I wasn't sure what to expect with Pervasive WebGPU & WGSL: Graphics & Compute, but wow! It completely blew me away. The way the author explains WebGPU made everything click for me. I've been struggling with WebGPU for years, and this book gave me the tools I needed. My favorite part was when they talked about GPU Compute - it reminded me so much of my own experience with Web Development. I've already recommended it to all my friends!

Michael Williams
Michael Williams
★ ★ ★ ★ ☆

January 1, 2026

As a scholar in WebGPU, I found Pervasive WebGPU & WGSL: Graphics & Compute to be an exceptional contribution to the field. The author's approach to Web Graphics is both innovative and rigorous, providing fresh insights that challenge conventional wisdom. Particularly noteworthy is the discussion of WebGPU, which offers a compelling framework for understanding Web Development. While some may argue that Rendering, the evidence presented is thorough and convincing. This book is essential reading for anyone serious about WebGPU.

Recommended Books

QuickStart Guide to Game Physics
QuickStart Guide to Game Physics
★ ★ ★ ★ ★
View Details
Retro Web-Based Game Programming: Second Edition
Retro Web-Based Game Programming: Second Edition
★ ★ ★ ★
View Details
Game Physics: A Practical Introduction
Game Physics: A Practical Introduction
★ ★ ★ ★ ★
View Details
WebGPU+WGSL/Compute/Graphics All-In-One
WebGPU+WGSL/Compute/Graphics All-In-One
★ ★ ★ ★
View Details
OpenCL Compute
OpenCL Compute
★ ★ ★ ★
View Details

Community Discussions

Robert Williams
Discussion about Compute Programming in Pervasive WebGPU & WGSL: Graphics & Compute

Posted by Robert Williams on January 13, 2026

Can someone help me understand WGSL from chapter 2? I'm struggling to see how it connects to Graphics Programming.

Thomas Smith

Thomas Smith January 31, 2026

To add to this, I found similar examples which seems to support your point.

Jessica Rodriguez

Jessica Rodriguez January 30, 2026

This reminds me of a similar condept from somewhere.

Sarah Rodriguez

Sarah Rodriguez February 8, 2026

To add to this, I found similar examples which seems to support your point.

Emily Davis

Emily Davis January 29, 2026

Could you elaborate on what you mean by this? I'm not sure I follow.

Thomas Davis
Discussion about GPU Compute in Pervasive WebGPU & WGSL: Graphics & Compute

Posted by Thomas Davis on February 6, 2026

I've been applying the principles from Pervasive WebGPU & WGSL: Graphics & Compute to my work in WebGPU and seeing amazing results! Specifically, the part about Web Graphics has been transformative.

James Garcia

James Garcia February 2, 2026

I completely agree! This was my experience as well.

David Johnson

David Johnson February 5, 2026

Could you elaborate on what you mean by this? I'm not sure I follow.

Robert Garcia

Robert Garcia January 28, 2026

Interesting perspective. I hadn't considered that angle before.

Jessica Davis

Jessica Davis January 30, 2026

Could you elaborate on what you mean by this? I'm not sure I follow.

James Jones
Discussion about Rendering in Pervasive WebGPU & WGSL: Graphics & Compute

Posted by James Jones on February 5, 2026

Discussion: What did everyone think of the author's treatment of High-Performance? I found it more technical compared to other works in the field.

David Johnson

David Johnson February 3, 2026

Could you elaborate on what you mean by this? I'm not sure I follow.

David Brown

David Brown January 31, 2026

To add to this, I found similar examples which seems to support your point.

Emily Jones

Emily Jones February 4, 2026

This reminds me of a similar condept from somewhere.

Thomas Wilson
Discussion about Rendering in Pervasive WebGPU & WGSL: Graphics & Compute

Posted by Thomas Wilson on January 29, 2026

Has anyone else noticed how Pervasive WebGPU & WGSL: Graphics & Compute relates to Compute Programming? I was reading about WebGPU and it made me think of chapter 2.

James Wilson

James Wilson February 8, 2026

To add to this, I found similar examples which seems to support your point.

James Rodriguez

James Rodriguez February 7, 2026

Interesting perspective. I hadn't considered that angle before.

Michael Jones

Michael Jones January 26, 2026

To add to this, I found similar examples which seems to support your point.

Robert Jones

Robert Jones February 5, 2026

To add to this, I found similar examples which seems to support your point.

James Williams
Discussion about Metal in Pervasive WebGPU & WGSL: Graphics & Compute

Posted by James Williams on January 12, 2026

I've been applying the principles from Pervasive WebGPU & WGSL: Graphics & Compute to my work in WebGPU and seeing amazing results! Specifically, the part about WGSL has been transformative.

James Brown

James Brown January 28, 2026

To add to this, I found similar examples which seems to support your point.

Sarah Jones

Sarah Jones February 3, 2026

To add to this, I found similar examples which seems to support your point.

James Smith

James Smith February 7, 2026

Interesting perspective. I hadn't considered that angle before.

James Johnson

James Johnson February 7, 2026

Interesting perspective. I hadn't considered that angle before.

Thomas Johnson

Thomas Johnson February 8, 2026

Interesting perspective. I hadn't considered that angle before.