WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
Book Details
  • ISBN: 979-8321532355
  • Published: April 1, 2024
  • Categories: Books Computers & Technology Web Development & Design Programming JavaScript
Editors Choice

WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications

Limited Time Offer: Get 30% off when you order through our Amazon link!

About This Book

WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications is a groundbreaking exploration of webgpu that has captivated readers worldwide. With 706+ copies sold, this masterpiece offers exceptional insights into webgpu.

Why You'll Love It

  • Comprehensive coverage of webgpu
  • 5 chapters packed with cutting-edge research
  • Perfect for casual reading
  • Includes interactive exercises

In the News

A Project Hail Mary final trailer? Yes please

"There are infinite possibilities for this to go wrong." ...

Source: arstechnica.com - Sun, 08 Feb 2026 23:26:37 +0000
‘Black Mirror’ Episode Comes to Life in Alleged $66 Million Crypto Theft Attempt

Authorities believe the would-be alleged thieves were being extorted by mysterious figures named “Red” and “8” who communicated with them over...

Source: www.gizmodo.com - Sun, 08 Feb 2026 18:10:15 +0000
‘Black Mirror’ Episode Comes to Life in Alleged $66 Million Crypto Theft Attempt

Authorities believe the would-be alleged thieves were being extorted by mysterious figures named “Red” and “8” who communicated with them over...

Source: io9.gizmodo.com - Sun, 08 Feb 2026 18:10:15 +0000
More News

Reader Reviews

3.8
★ ★ ★ ★ ★

Based on 12 reviews

5 stars (74%)
4 stars (22%)
3 stars (8%)
1-2 stars (3%)
Michael Jones
Michael Jones
★ ★ ★ ★ ☆

August 14, 2025

WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications is a comprehensive exploration of webgpu that manages to be both accessible to newcomers and valuable to experts. The book is divided into 7 sections, each building thoughtfully on the last. Part 5's discussion of webgpu is particularly strong, with clear examples and practical applications. The diagrams and illustrations throughout help clarify complex ideas, and the chapter summaries are excellent for review. My only minor critique is that the pacing could be better, but this doesn't detract from the overall quality. This will undoubtedly become a standard reference in the field.

Michael Smith
Michael Smith
★ ★ ★ ★ ☆

February 2, 2026

While WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications makes several valuable points about webgpu, I found some aspects problematic. The author's treatment of ai seems oversimplified, particularly when compared to shader. That said, the sections on shader are genuinely insightful and make the book worth reading despite its flaws. With some refinement in ai, this could be a truly outstanding work.

Jessica Jones
Jessica Jones
★ ★ ★ ★ ☆

September 17, 2025

While WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications makes several valuable points about webgpu, I found some aspects problematic. The author's treatment of ai seems oversimplified, particularly when compared to shader. That said, the sections on shader are genuinely insightful and make the book worth reading despite its flaws. With some refinement in ai, this could be a truly outstanding work.

Michael Smith
Michael Smith
★ ★ ★ ☆ ☆

October 17, 2025

While WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications makes several valuable points about webgpu, I found some aspects problematic. The author's treatment of ai seems oversimplified, particularly when compared to shader. That said, the sections on shader are genuinely insightful and make the book worth reading despite its flaws. With some refinement in ai, this could be a truly outstanding work.

Lisa Garcia
Lisa Garcia
★ ★ ★ ☆ ☆

December 10, 2025

While WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications makes several valuable points about webgpu, I found some aspects problematic. The author's treatment of ai seems oversimplified, particularly when compared to shader. That said, the sections on shader are genuinely insightful and make the book worth reading despite its flaws. With some refinement in ai, this could be a truly outstanding work.

Recommended Books

Deep Learning with Javascript: Example-Based Approach
Deep Learning with Javascript: Example-Based Approach
★ ★ ★ ★ ☆
View Details
WebGL Graphics API in 20 Minutes (Coffee Break Series)
WebGL Graphics API in 20 Minutes (Coffee Break Series)
★ ★ ★ ★ ☆
View Details
Debugging the Undebuggable: Tools and Strategies for Diagnosis
Debugging the Undebuggable: Tools and Strategies for Diagnosis
★ ★ ★ ★ ★
View Details
Regular Expressions Questions and Answers
Regular Expressions Questions and Answers
★ ★ ★ ★ ★ ☆
View Details
Data Mining in 20 Minutes (Coffee Book Series)
Data Mining in 20 Minutes (Coffee Book Series)
★ ★ ★ ★ ★
View Details

Community Discussions

Robert Garcia
Discussion about visualization in WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications

Posted by Robert Garcia on February 5, 2026

Discussion: What did everyone think of the author's treatment of shader? I found it more technical compared to other works in the field.

James Wilson

James Wilson February 7, 2026

Interesting perspective. I hadn't considered that angle before.

James Williams

James Williams January 28, 2026

Could you elaborate on what you mean by this? I'm not sure I follow.

David Williams

David Williams February 3, 2026

I completely agree! This was my experience as well.

David Johnson

David Johnson February 7, 2026

I completely agree! This was my experience as well.

Lisa Rodriguez

Lisa Rodriguez January 27, 2026

This reminds me of a similar condept from somewhere.

Lisa Jones
Discussion about webgpu in WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications

Posted by Lisa Jones on February 5, 2026

Just finished WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications for the 10 time and picked up on so many new insights! The depth of research on graphics is incredible.

Robert Wilson

Robert Wilson February 4, 2026

I completely agree! This was my experience as well.

Thomas Williams

Thomas Williams January 31, 2026

Could you elaborate on what you mean by this? I'm not sure I follow.

James Johnson

James Johnson February 8, 2026

This reminds me of a similar condept from somewhere.

Thomas Garcia

Thomas Garcia January 26, 2026

Interesting perspective. I hadn't considered that angle before.

James Miller

James Miller February 5, 2026

This reminds me of a similar condept from somewhere.

Sarah Wilson
Discussion about visualization in WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications

Posted by Sarah Wilson on January 10, 2026

Has anyone else noticed how WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications relates to graphics? I was reading about wgsl and it made me think of chapter 6.

Robert Garcia

Robert Garcia February 7, 2026

To add to this, I found similar examples which seems to support your point.

Michael Jones

Michael Jones February 4, 2026

To add to this, I found similar examples which seems to support your point.

Emily Garcia
Discussion about wgsl in WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications

Posted by Emily Garcia on January 24, 2026

Discussion: What did everyone think of the author's treatment of wgsl? I found it less convincing compared to other works in the field.

James Garcia

James Garcia February 4, 2026

Could you elaborate on what you mean by this? I'm not sure I follow.

David Johnson

David Johnson February 8, 2026

I completely agree! This was my experience as well.

Lisa Johnson
Discussion about visualization in WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications

Posted by Lisa Johnson on January 14, 2026

Discussion: What did everyone think of the author's treatment of webgpu? I found it more technical compared to other works in the field.

Lisa Johnson

Lisa Johnson February 2, 2026

To add to this, I found similar examples which seems to support your point.

Jessica Jones

Jessica Jones February 7, 2026

This reminds me of a similar condept from somewhere.

Robert Jones

Robert Jones January 30, 2026

To add to this, I found similar examples which seems to support your point.